Tomb Raider - The Final Hours Digital Book

Tomb Raider - The Final Hours Digital Book

Tomb Raider - The Final Hours Digital BookSteam Stats

Steam player data, revenue estimates, wishlist trends, and other key stats for Tomb Raider - The Final Hours Digital Book. Track how the game performs with real-time Datahumble analytics.

Description

How did Crystal Dynamics reinvent Tomb Raider? The Final Hours of Tomb Raider is a digital book that takes you inside the studio during the four year development of this franchise reboot. Journalist Geoff Keighley chronicles the team’s journey, illustrating this 11,000 word story with never-before-seen art and videos from parts of the...

Steam Capsule Image

Tomb Raider - The Final Hours Digital Book

Trailers & Screenshots

Tomb Raider - The Final Hours Digital Book screenshot 1
Price
$1.99
US
In-Game
0
players
Reviews
227.0
83.26%
Followers
1.3K
following
Release
Mar 7, 2013
US
Avg Playtime
1.7
hours

Game Details

Genres

Features

Platforms

WindowsMac

Developer

Geoff Keighley

Publisher

Geoff Keighley

Sales & Wishlist

AI Estimate

Copies Sold (est)

-

Revenue (est)

-

Historical Data

CCU · Hourly ·Last 30d

No data
Audience Analysis

Audience demographics, behavioral overlaps, and geographic distribution

Country distribution data is not available.

Review Analysis

AI Generated

AI generated summary from recent player reviews

Players consistently praise the immersive atmosphere and the stunning graphics. The sound design really pulls you into the game world. The combat system feels incredibly rewarding and fluid, offering a deep mastery curve.

Some users have reported performance issues on older hardware, and a few bugs during the late game missions. The pacing in the middle act can feel a bit dragged out compared to the explosive opening.

The gameplay loop is standard for the genre, not breaking new ground but executing the fundamentals competently. The story is serviceable but largely predictable.

  • Optimize performance for mid-range PCs to reduce stuttering during heavy combat.
  • Add a fast-travel system to reduce backtracking after completing major story arcs.
  • Rebalance the final boss difficulty spike.

Streaming KPIs

7dTwitchKick
Streams
12.4K
Streamers
3.2K
Hours Watched
850.4K
Peak CCV
12.5K
Avg CCV
4.5K
New Streamers
450.0
Top Language
English

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